top of page

Projects

3D Audio - Virtual Reality Forest
Controlled via Facial Recognition

Core Tools Used:

  • Ableton Live 12.3

  • XP4L Spatial Audio Engine (ircam spat5)

  • Pro Tools

  • TouchOSC / TouchOSC Bridge

  • Musikraken

  • RX 11

  • Ozone 12

  • Waves Plugins

  • U87

  • Playstation Dualsense Controller

  • Jira

  • Lua Scripting Language

*Headphones recommended

The Chronicles of Bone - Edit & Complete Audio 

A short edit of the AI digital mini-series "The Chronicles of Bone".

 

All audio created & edited by SP.

Core Tools Used:

  • Capcut

  • Pro Tools

  • Ableton Live 12.3

  • Serum

  • Soundsnap

  • Soundly

  • RX 11

  • Ozone 12

  • SSL X-Orcism II

  • U87 

  • E602

Wwise Audio - Cube

An audio upgrade of Audiokinetic's sample game Cube.

Core Tools Used:

  • Wwise

  • Cube

Angry Bots - Unity Audio

An audio overhaul of the Angry Bots game within the Unity game engine. Inclusive of SFX, dialogue, environment, and original music.  

Core Tools Used:

  • Pro Tools

  • Ableton Live 12.3

  • Unity

  • Serum

  • SM57

Custom Max 4 Live Audio Clipping Tracker

Core Tools Used:

  • Ableton Live 12.3

  • Max 8 / 9

  • Javascript

  • SM57

Live Recording, Edit, Mix & Master

Live vocals, DI guitar, live MIDI drums. 

Core Tools Used:

  • Ableton Live 12.3

  • Pro Tools

  • Ozone 12

  • Melodyne

  • Serum

  • Valhalla

  • Scarlett 4i4

  • SM57

bottom of page