Projects
3D Audio - Virtual Reality Forest
Controlled via Facial Recognition
Core Tools Used:
-
Ableton Live 12.3
-
XP4L Spatial Audio Engine (ircam spat5)
-
Pro Tools
-
TouchOSC / TouchOSC Bridge
-
Musikraken
-
RX 11
-
Ozone 12
-
Waves Plugins
-
U87
-
Playstation Dualsense Controller
-
Jira
-
Lua Scripting Language
*Headphones recommended
The Chronicles of Bone - Edit & Complete Audio
A short edit of the AI digital mini-series "The Chronicles of Bone".
All audio created & edited by SP.
Core Tools Used:
-
Capcut
-
Pro Tools
-
Ableton Live 12.3
-
Serum
-
Soundsnap
-
Soundly
-
RX 11
-
Ozone 12
-
SSL X-Orcism II
-
U87
-
E602
Wwise Audio - Cube
An audio upgrade of Audiokinetic's sample game Cube.
Core Tools Used:
-
Wwise
-
Cube
Angry Bots - Unity Audio
An audio overhaul of the Angry Bots game within the Unity game engine. Inclusive of SFX, dialogue, environment, and original music.
Core Tools Used:
-
Pro Tools
-
Ableton Live 12.3
-
Unity
-
Serum
-
SM57
Custom Max 4 Live Audio Clipping Tracker
Core Tools Used:
-
Ableton Live 12.3
-
Max 8 / 9
-
Javascript
-
SM57
Live Recording, Edit, Mix & Master
Live vocals, DI guitar, live MIDI drums.
Core Tools Used:
-
Ableton Live 12.3
-
Pro Tools
-
Ozone 12
-
Melodyne
-
Serum
-
Valhalla
-
Scarlett 4i4
-
SM57
